package affichage;

import level.iTexture;
import level.mulotPerso;

public class textureSortie implements iTexture{
	
	public textureSortie() {
		
	}

	@Override
	public String toString() {
		return "S";
	}
	
	public String name(){
		return "Sortie";
	}
	
	public boolean traversable(){
		return true;
	}
	
	public boolean destructible(){
		return false;
	}
	
	public String img(){
		return "sortie.png";
	}
	
	public int getNbMulot() {
		return -1;
	}

	@Override
	public void changer(mulotPerso m) {
		// TODO Auto-generated method stub
		
	}
}
